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Privacy Policy

Effective October 3, 2026 · Applies to the DÉJÀ ME: Echo Army app for iPhone and iPad and to this website.

On this page
  1. The short version
  2. Who we are
  3. What we collect
  4. What we don't collect
  5. Apple services
  6. Why we use it
  7. Who sees it
  8. How long we keep it
  9. Your choices
  10. Security
  11. International transfers
  12. Children
  13. This website
  14. Changes
  15. Contact

The short version

  • No ads, no tracking, no third-party SDKs. We never sell your data or share it with advertisers or data brokers.
  • Your game save is yours. It lives in your own private iCloud space, and we can't read it.
  • Anonymous gameplay statistics help us balance the game. You can switch them off at any time in Settings → Privacy, and switching them off deletes what was already sent.
  • The Echo Arena (online PvP) stores a random player id, your pilot name and your match results on our game server so matchmaking, ratings and leaderboards work.
  • We don't ask for your name, email, phone number, contacts, photos or location.

1. Who we are

DÉJÀ ME: Echo Army ("the game", "the app") is developed and published by MOZKAN ("we", "us"). We are the controller of the personal data described here. You can reach us at support@mozkan.com.

2. What we collect

a. Anonymous gameplay statistics (optional, on by default)

To find out which levels are too hard, where players get stuck and whether changes help, the app keeps daily totals on your device and uploads one summary per day:

  • Counts and sums of what you did that day: sessions and play time, runs started, won and lost, levels and stars, diamonds earned and spent, screens and shop items viewed, tutorial steps, unlocks, purchase attempts and their outcomes (success, cancelled, failed, refunded), Arena matches played, Season Pass progress, and iCloud/Game Center status events.
  • A random install id created on your device (16 hexadecimal characters, stored in your device's Keychain). It is not derived from your Apple Account, your device's hardware or any advertising identifier.
  • The day the app was first opened, the app version, the iOS version, the device model (for example "iPhone17,1") and your region setting.

These summaries are stored in the game's CloudKit public database, provided by Apple, where only we can read them. Because CloudKit records which iCloud account wrote a record, Apple's App Store privacy label lists this data as linked to you. We never use that link to identify you. Without an iCloud account nothing is uploaded, and the device discards its summaries after 14 days.

b. Echo Arena (online multiplayer)

When you play the Echo Arena online, the app talks to our game server. The server stores:

DataDetailsPurpose
Arena player idA random id and secret created on your device and kept in its Keychain. The server stores only a one-way hash of the pair, so no one else can play as you. There is no email or password.Your Arena profile, reconnecting to a match
Pilot nameYour Game Center alias or "Pilot #1234" by default. You can change it in Arena → Settings. Other players see it in matches and on the leaderboard.Showing who is playing
Match dataYour inputs during a match (drag direction, ability presses), the squad and look you brought, results, kills, rating and league.Running the match, rating it, the leaderboard

During a match your inputs and loadout are relayed in real time to the other players in that match. The server does not store IP addresses in its database. A connection's network address is used only to deliver data and may appear briefly in technical logs used for troubleshooting.

Nearby games (Arena over local Wi-Fi) run between devices on your local network without our server. iOS will ask for permission to find devices on your local network. That data never leaves your network.

c. Purchases

Payments are handled entirely by Apple through the App Store. We never see your payment details. The app receives a transaction record from Apple (product, transaction id, date, refund status) to deliver and restore what you bought.

d. Support emails

If you write to us, we receive your email address and whatever you include in the message, and we use them only to answer you.

3. What we don't collect

  • No advertising identifier (IDFA) and no identifier for vendors (IDFV) is collected. We don't do cross-app tracking, so the app never shows Apple's tracking prompt.
  • No precise or approximate location, contacts, photos, microphone or camera.
  • No names, emails or phone numbers, except a pilot name you choose for the Arena or an email you send us.
  • No crash logs sent to us. Apple's MetricKit diagnostics (crashes, hangs, launch time, memory) stay on your device. Apple may share crash reports with developers if you opted in to "Share With App Developers" in iOS settings.
  • No third-party analytics, advertising, attribution or crash-reporting SDKs.

4. Apple services the game uses

  • iCloud (CloudKit private database): your save (levels, stars, diamonds, upgrades, looks) syncs between your devices through your own iCloud account. It is stored in your private iCloud space, and we can't access it.
  • Game Center: achievements, leaderboards and challenges are handled by Apple under your Game Center account and are subject to Apple's Privacy Policy. Your Game Center alias is offered as your default Arena pilot name.
  • App Store / StoreKit: purchases, refunds and Family Sharing.
  • Remote configuration: the app downloads game settings (events, balance values) from the game's CloudKit public database. Nothing is sent from your device for this beyond the request itself.

5. Why we use it (legal bases)

  • To provide the game (Arena matchmaking, ratings, leaderboards, delivering purchases, syncing your save). We need this to perform our agreement with you.
  • To improve the game (anonymous gameplay statistics, balancing, fixing problems, testing variations of features). This is our legitimate interest in making a fair, fun game. It uses pseudonymous data only, and you can opt out at any time.
  • To keep things fair and safe (detecting cheating and abuse in the Arena, security). This is our legitimate interest and that of other players.
  • To meet legal obligations, for example record-keeping for purchases, where required.

We do not use your data for advertising, profiling for marketing or automated decisions with legal effects.

6. Who sees it

  • Other players see your pilot name, squad, look, in-match actions and leaderboard standing in the Arena.
  • Apple hosts iCloud, CloudKit and Game Center and processes App Store payments.
  • DigitalOcean (USA) hosts our Arena server and this website as our infrastructure provider. It processes data only on our behalf.
  • Authorities, only if the law requires it.

We don't sell, rent or trade personal data.

7. How long we keep it

  • Gameplay statistics: up to 60 days on our side, then deleted. Aggregated reports that can't identify anyone may be kept longer.
  • Arena profile and match history: as long as your Arena profile is in use. Profiles that have not connected for 24 months may be deleted. You can ask us to delete yours at any time.
  • Support emails: as long as needed to help you, and no longer than 2 years.
  • Your iCloud save stays in your iCloud until you delete it (iOS Settings → [your name] → iCloud → Manage Storage).

8. Your choices

  • Turn off gameplay statistics: Settings → Privacy → Share gameplay stats. Recording stops immediately, the days kept on your device are deleted, and every statistics record your iCloud account has uploaded is deleted from all your devices. If you're offline, this happens as soon as you reconnect.
  • Change your pilot name in Arena → Settings.
  • Turn off iCloud sync for the game in iOS Settings. Your progress then stays on the device.
  • Game Center: sign out or change your profile in iOS Settings → Game Center.
  • Delete your Arena profile: email us your pilot name and roughly when you last played, and we'll delete your profile and match history within 30 days.
  • Deleting the app removes everything stored only on the device. Data in your iCloud account and on our server remains until deleted as described above.

9. Security

Connections to our server are encrypted (TLS). Arena credentials are stored on the server only as one-way hashes. Save files are signed against tampering, and access to the statistics is limited to us. No system is perfectly secure, but we work to protect your data and keep as little of it as possible.

10. International transfers

Our Arena server and this website are hosted in the United States, and Apple may process iCloud and Game Center data in various countries. Where data leaves your country, we rely on appropriate safeguards such as the European Commission's Standard Contractual Clauses offered by our providers.

11. Children

The game is suitable for a general audience but is not directed at children under 13 (or the minimum age in your country). We don't knowingly collect personal information from children. The game asks for no contact details, and the only free text is the Arena pilot name. If you believe a child has given us personal data, contact us and we'll delete it.

12. This website

This website uses no cookies, no analytics and no third-party trackers. Fonts are served from our own server. The Arena status shown on the home page is read from our own server. Our hosting may record standard technical information (such as IP address and browser type) briefly for security and reliability.

13. Changes to this policy

If we change this policy, we'll update the date at the top. If a change is significant, we'll also let you know in the game or on this site before it takes effect.

14. Contact

MOZKAN · support@mozkan.com · dejame.mozkan.com

DÉJÀ ME

An arcade defense game where every move you make becomes an ally.

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